I am sure there could be certain flags and conditions that could prevent something like that, I'm just thinking of how to keep a spawn point fair, but functional for when you decide to migrate back to an existing location, I mean I love the killing aspect of this game, so its kinda stupid to remove that anyway. but ofcourse impact fuel economy as a trade off, and maybe even remove the ability to sprint speed/"Shift"?Ĭould be said camper could even have a slow firing semiauto gun on a turret ring on top or allow players to pop out the rooftop vent and be able to fire at birds or what ever Perhaps funpimp might be open to the idea of making a "Camper" vehicle mod for the truck, 1 per player alliance (I have yet to explore open/public servers or environments outside of my closeknit group, nor how that multiplayer dynamic with factions/enemy players works yet) and this camper allows a couple extra seats, some extra storage space for long distance and time hefty travels, as well as offer an open bedroll to all players within that alliance, and adds the option to spawn at said camper on death. So I was wondering, why cant the bedrolls have a functioning radius zone with which if you are inside, you automatically respawn at that bed roll, this will allow the game to retain the "If you dont make it back to your dropped inventory in time, you lose all of it" aspect at longer distanced ranges I know this game has to have a lot of positional/distance and accuracy checks based off all the distance settings you can tamper with to me the most likely or most practical idea is that we spawned at the nearest bedroll, but it turns out each bedroll we place turns any prior placed one into a purely cosmetic item permanently. We got a server, and we set it up on the map pregen10K couple weeks ago, i had spent some time on smaller maps in offline worlds learning the game, we play sporadically and randomly, day 20 with 3 hr days, and I just thought to ask as we've built our 4th base, how the spawn system even works. Hey guys, im a new player here, 3 friends and I got this game, and its our first time playing it (The PC version for the others, my first time period)
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